namespace Server.Items { public class TreasureTrinketGlasses : ElvenGlasses { public override int LabelNumber => 1073373; //Treasures and Trinkets Reading Glasses public override int BasePhysicalResistance => 10; public override int BaseFireResistance => 10; public override int BaseColdResistance => 10; public override int BasePoisonResistance => 10; public override int BaseEnergyResistance => 10; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public TreasureTrinketGlasses() { Attributes.BonusInt = 10; Attributes.BonusHits = 5; Attributes.SpellDamage = 10; Hue = 0x1C2; } public TreasureTrinketGlasses( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version == 0 && Hue == 0 ) Hue = 0x1C2; } } }