namespace Server.Items { [FlippableAttribute( 0x2B71, 0x3168 )] public class RavenHelm : BaseArmor { public override Race RequiredRace => Race.Elf; public override int BasePhysicalResistance => 5; public override int BaseFireResistance => 1; public override int BaseColdResistance => 2; public override int BasePoisonResistance => 2; public override int BaseEnergyResistance => 5; public override int InitMinHits => 50; public override int InitMaxHits => 65; public override int AosStrReq => 25; public override int OldStrReq => 25; public override int ArmorBase => 40; public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate; [Constructible] public RavenHelm() : base( 0x2B71 ) { Weight = 5.0; } public RavenHelm( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }