namespace Server.Items { public class EvilIdolSkull : Item { public override int LabelNumber => 1095237; // Evil Idol [Constructible] public EvilIdolSkull() : base( 0x1F18 ) { } public EvilIdolSkull( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }