namespace Server.Items { public class LieutenantOfTheBritannianRoyalGuard : BodySash { public override int LabelNumber => 1094910; // Lieutenant of the Britannian Royal Guard [Replica] public override int InitMinHits => 150; public override int InitMaxHits => 150; public override bool CanFortify => false; [Constructible] public LieutenantOfTheBritannianRoyalGuard() { Hue = 0xe8; Attributes.BonusInt = 5; Attributes.RegenMana = 2; Attributes.LowerRegCost = 10; } public LieutenantOfTheBritannianRoyalGuard( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }