namespace Server.Items { public class CocoaLiquor : Item { public override int LabelNumber => 1080007; // Cocoa liquor public override double DefaultWeight => 1.0; [Constructible] public CocoaLiquor() : base( 0x103F ) { Hue = 0x46A; } public CocoaLiquor( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SackOfSugar : Item { public override int LabelNumber => 1080003; // Sack of sugar public override double DefaultWeight => 1.0; [Constructible] public SackOfSugar() : this( 1 ) { } [Constructible] public SackOfSugar( int amount ) : base( 0x1039 ) { Hue = 0x461; Stackable = true; Amount = amount; } public SackOfSugar( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CocoaButter : Item { public override int LabelNumber => 1080005; // Cocoa butter public override double DefaultWeight => 1.0; [Constructible] public CocoaButter() : base( 0x1044 ) { Hue = 0x457; } public CocoaButter( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class Vanilla : Item { public override int LabelNumber => 1080009; // Vanilla public override double DefaultWeight => 1.0; [Constructible] public Vanilla() : this( 1 ) { } [Constructible] public Vanilla( int amount ) : base( 0xE2A ) { Hue = 0x462; Stackable = true; Amount = amount; } public Vanilla( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CocoaPulp : Item { public override int LabelNumber => 1080530; // cocoa pulp public override double DefaultWeight => 1.0; [Constructible] public CocoaPulp() : this( 1 ) { } [Constructible] public CocoaPulp( int amount ) : base( 0xF7C ) { Hue = 0x219; Stackable = true; Amount = amount; } public CocoaPulp( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DarkChocolate : CandyCane { public override int LabelNumber => 1079994; // Dark chocolate public override double DefaultWeight => 1.0; [Constructible] public DarkChocolate() : base( 0xF10 ) { Hue = 0x465; LootType = LootType.Regular; } public DarkChocolate( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class MilkChocolate : CandyCane { public override int LabelNumber => 1079995; // Milk chocolate public override double DefaultWeight => 1.0; [Constructible] public MilkChocolate() : base( 0xF18 ) { Hue = 0x461; LootType = LootType.Regular; } public MilkChocolate( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class WhiteChocolate : CandyCane { public override int LabelNumber => 1079996; // White chocolate public override double DefaultWeight => 1.0; [Constructible] public WhiteChocolate() : base( 0xF11 ) { Hue = 0x47E; LootType = LootType.Regular; } public WhiteChocolate( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }