namespace Server.Items { public class EssenceOfBattle : GoldRing { public override int LabelNumber => 1072935; // Essence of Battle [Constructible] public EssenceOfBattle() { Hue = 0x550; Attributes.BonusDex = 7; Attributes.BonusStr = 7; Attributes.WeaponDamage = 30; } public EssenceOfBattle( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }