namespace Server.Items { public class AlchemistsBauble : GoldBracelet { public override int LabelNumber => 1070638; [Constructible] public AlchemistsBauble() { Hue = 0x290; SkillBonuses.SetValues( 0, SkillName.Magery, 10.0 ); Attributes.EnhancePotions = 30; Attributes.LowerRegCost = 20; Resistances.Poison = 10; } public AlchemistsBauble( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }