namespace Server.Items { public class AegisOfGrace : DragonHelm { public override int LabelNumber => 1075047; // Aegis of Grace public override int BasePhysicalResistance => 10; public override int BaseFireResistance => 9; public override int BaseColdResistance => 7; public override int BasePoisonResistance => 7; public override int BaseEnergyResistance => 15; public override ArmorMaterialType MaterialType => ArmorMaterialType.Dragon; public override CraftResource DefaultResource => CraftResource.Iron; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public AegisOfGrace() { SkillBonuses.SetValues( 0, SkillName.MagicResist, 10.0 ); Attributes.DefendChance = 20; ArmorAttributes.SelfRepair = 2; } public override Race RequiredRace => Race.Elf; public AegisOfGrace( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }