namespace Server.Items { public class BrightsightLenses : ElvenGlasses { public override int LabelNumber => 1075039; // Brightsight Lenses public override int BasePhysicalResistance => 9; public override int BaseFireResistance => 29; public override int BaseColdResistance => 7; public override int BasePoisonResistance => 8; public override int BaseEnergyResistance => 7; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public BrightsightLenses() { Hue = 0x501; Attributes.NightSight = 1; Attributes.RegenMana = 3; ArmorAttributes.SelfRepair = 3; } public BrightsightLenses( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); // version } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version < 1 ) { WeaponAttributes.SelfRepair = 0; ArmorAttributes.SelfRepair = 3; } } } }