namespace Server.Items { public class RighteousAnger : ElvenMachete { public override int LabelNumber => 1075049; // Righteous Anger public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public RighteousAnger() { Hue = 0x284; Attributes.AttackChance = 15; Attributes.DefendChance = 5; Attributes.WeaponSpeed = 35; Attributes.WeaponDamage = 40; } public RighteousAnger( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }