namespace Server.Items { public class OrcishVisage : OrcHelm { public override int LabelNumber => 1070691; public override int BasePhysicalResistance => 8; public override int BaseFireResistance => 5; public override int BaseColdResistance => 3; public override int BasePoisonResistance => 3; public override int BaseEnergyResistance => 5; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public OrcishVisage() { Hue = 0x592; ArmorAttributes.SelfRepair = 3; Attributes.BonusStr = 10; Attributes.BonusStam = 5; } public OrcishVisage( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }