namespace Server.Items { public class PolarBearMask : BearMask { public override int LabelNumber => 1070637; public override int BasePhysicalResistance => 15; public override int BaseColdResistance => 21; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public PolarBearMask() { Hue = 0x481; ClothingAttributes.SelfRepair = 3; Attributes.RegenHits = 2; Attributes.NightSight = 1; } public PolarBearMask( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 2 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version < 2 ) { Resistances.Physical = 0; Resistances.Cold = 0; } if ( Attributes.NightSight == 0 ) Attributes.NightSight = 1; } } }