namespace Server.Items { public class SeahorseStatuette : MonsterStatuette { [Constructible] public SeahorseStatuette() : base( MonsterStatuetteType.Seahorse ) { LootType = LootType.Regular; Hue = Utility.RandomList( 0, 0x482, 0x489, 0x495, 0x4F2 ); } public SeahorseStatuette( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }