using System; using Server.Network; using Server.Mobiles; namespace Server.Items { public enum MoonstoneType { Felucca, Trammel } public class Moonstone : Item { private MoonstoneType m_Type; [CommandProperty( AccessLevel.GameMaster )] public MoonstoneType Type { get => m_Type; set { m_Type = value; InvalidateProperties(); } } public override int LabelNumber => 1041490 + (int)m_Type; [Constructible] public Moonstone( MoonstoneType type ) : base( 0xF8B ) { Weight = 1.0; m_Type = type; } public Moonstone( Serial serial ) : base( serial ) { } public override void OnSingleClick( Mobile from ) { if ( IsChildOf( from.Backpack ) ) { Hue = Utility.RandomBirdHue(); ProcessDelta(); from.SendLocalizedMessage( 1005398 ); // The stone's substance shifts as you examine it. } base.OnSingleClick( from ); } public override void OnDoubleClick( Mobile from ) { if ( !IsChildOf( from.Backpack ) ) { from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it. } else if ( from.Mounted ) { from.SendLocalizedMessage( 1005399 ); // You can not bury a stone while you sit on a mount. } else if ( !from.Body.IsHuman ) { from.SendLocalizedMessage( 1005400 ); // You can not bury a stone in this form. } else if ( Factions.Sigil.ExistsOn( from ) ) { from.SendLocalizedMessage( 1061632 ); // You can't do that while carrying the sigil. } else if ( from.Map == GetTargetMap() || ( from.Map != Map.Trammel && from.Map != Map.Felucca ) ) { from.SendLocalizedMessage( 1005401 ); // You cannot bury the stone here. } else if ( from is PlayerMobile mobile && mobile.Young ) { mobile.SendLocalizedMessage( 1049543 ); // You decide against traveling to Felucca while you are still young. } else if ( from.Kills >= 5 ) { from.SendLocalizedMessage( 1005402 ); // The magic of the stone cannot be evoked by someone with blood on their hands. } else if ( from.Criminal ) { from.SendLocalizedMessage( 1005403 ); // The magic of the stone cannot be evoked by the lawless. } else if ( !Region.Find( from.Location, from.Map ).IsDefault || !Region.Find( from.Location, GetTargetMap() ).IsDefault ) { from.SendLocalizedMessage( 1005401 ); // You cannot bury the stone here. } else if ( !GetTargetMap().CanFit( from.Location, 16 ) ) { from.SendLocalizedMessage( 1005408 ); // Something is blocking the facet gate exit. } else { Movable = false; MoveToWorld( from.Location, from.Map ); from.Animate( 32, 5, 1, true, false, 0 ); new SettleTimer( this, from.Location, from.Map, GetTargetMap(), from ).Start(); } } public Map GetTargetMap() { return ( m_Type == MoonstoneType.Felucca ) ? Map.Felucca : Map.Trammel; } private class SettleTimer : Timer { private Item m_Stone; private Point3D m_Location; private Map m_Map, m_TargetMap; private Mobile m_Caster; private int m_Count; public SettleTimer( Item stone, Point3D loc, Map map, Map targetMap, Mobile caster ) : base( TimeSpan.FromSeconds( 2.5 ), TimeSpan.FromSeconds( 1.0 ) ) { m_Stone = stone; m_Location = loc; m_Map = map; m_TargetMap = targetMap; m_Caster = caster; } protected override void OnTick() { ++m_Count; if ( m_Count == 1 ) { m_Stone.PublicOverheadMessage( MessageType.Regular, 0x3B2, 1005414 ); // The stone settles into the ground. } else if ( m_Count >= 10 ) { m_Stone.Location = new Point3D( m_Stone.X, m_Stone.Y, m_Stone.Z - 1 ); if ( m_Count == 16 ) { if ( !Region.Find( m_Location, m_Map ).IsDefault || !Region.Find( m_Location, m_TargetMap ).IsDefault ) { m_Stone.Movable = true; m_Caster.AddToBackpack( m_Stone ); Stop(); return; } else if ( !m_TargetMap.CanFit( m_Location, 16 ) ) { m_Stone.Movable = true; m_Caster.AddToBackpack( m_Stone ); Stop(); return; } int hue = m_Stone.Hue; if ( hue == 0 ) hue = Utility.RandomBirdHue(); new MoonstoneGate( m_Location, m_TargetMap, m_Map, m_Caster, hue ); new MoonstoneGate( m_Location, m_Map, m_TargetMap, m_Caster, hue ); m_Stone.Delete(); Stop(); } } } } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( (int) m_Type ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 0: { m_Type = (MoonstoneType)reader.ReadInt(); break; } } } } }