namespace Server.Items { public class PrimitiveFetish : Item { public override int LabelNumber => 1074675; // Primitive Fetish [Constructible] public PrimitiveFetish() : base( 0x23F ) { LootType = LootType.Blessed; Hue = 0x244; } public PrimitiveFetish( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }