namespace Server.Items { public class BagOfSmokeBombs : Bag { [Constructible] public BagOfSmokeBombs() : this( 20 ) { } [Constructible] public BagOfSmokeBombs( int amount ) { for ( int i = 0; i < amount; ++i ) DropItem( new SmokeBomb() ); } public BagOfSmokeBombs( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }