namespace Server.Items { public class BraceletOfResilience : GoldBracelet { public override int LabelNumber => 1077627; // Bracelet of Resilience [Constructible] public BraceletOfResilience() { LootType = LootType.Blessed; Attributes.DefendChance = 5; Resistances.Fire = 5; Resistances.Cold = 5; Resistances.Poison = 5; Resistances.Energy = 5; } public BraceletOfResilience( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }