namespace Server.Items { public class EscutcheonDeAriadne : MetalKiteShield { public override int LabelNumber => 1077694; // Escutcheon de Ariadne public override int BasePhysicalResistance => 5; public override int BaseEnergyResistance => 1; public override int AosStrReq => 14; [Constructible] public EscutcheonDeAriadne() { LootType = LootType.Blessed; Hue = 0x8A5; ArmorAttributes.DurabilityBonus = 49; Attributes.ReflectPhysical = 5; Attributes.DefendChance = 5; } public EscutcheonDeAriadne( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }