namespace Server.Items { public class QuiverOfIce : ElvenQuiver { public override int LabelNumber => 1073110; // quiver of ice [Constructible] public QuiverOfIce() { Hue = 0x4ED; } public QuiverOfIce( Serial serial ) : base( serial ) { } public override void AlterBowDamage( ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct ) { fire = pois = nrgy = chaos = direct = 0; phys = cold = 50; } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }