namespace Server.Items { public abstract class BaseScales : Item, ICommodity { public override int LabelNumber => 1053139; // dragon scales private CraftResource m_Resource; [CommandProperty( AccessLevel.GameMaster )] public CraftResource Resource { get => m_Resource; set{ m_Resource = value; InvalidateProperties(); } } public override double DefaultWeight => 0.1; int ICommodity.DescriptionNumber => LabelNumber; bool ICommodity.IsDeedable => true; public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( (int) m_Resource ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 0: { m_Resource = (CraftResource)reader.ReadInt(); break; } } } public BaseScales( CraftResource resource ) : this( resource, 1 ) { } public BaseScales( CraftResource resource, int amount ) : base( 0x26B4 ) { Stackable = true; Amount = amount; Hue = CraftResources.GetHue( resource ); m_Resource = resource; } public BaseScales( Serial serial ) : base( serial ) { } } public class RedScales : BaseScales { [Constructible] public RedScales() : this( 1 ) { } [Constructible] public RedScales( int amount ) : base( CraftResource.RedScales, amount ) { } public RedScales( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class YellowScales : BaseScales { [Constructible] public YellowScales() : this( 1 ) { } [Constructible] public YellowScales( int amount ) : base( CraftResource.YellowScales, amount ) { } public YellowScales( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BlackScales : BaseScales { [Constructible] public BlackScales() : this( 1 ) { } [Constructible] public BlackScales( int amount ) : base( CraftResource.BlackScales, amount ) { } public BlackScales( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GreenScales : BaseScales { [Constructible] public GreenScales() : this( 1 ) { } [Constructible] public GreenScales( int amount ) : base( CraftResource.GreenScales, amount ) { } public GreenScales( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class WhiteScales : BaseScales { [Constructible] public WhiteScales() : this( 1 ) { } [Constructible] public WhiteScales( int amount ) : base( CraftResource.WhiteScales, amount ) { } public WhiteScales( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BlueScales : BaseScales { public override int LabelNumber => 1053140; // sea serpent scales [Constructible] public BlueScales() : this( 1 ) { } [Constructible] public BlueScales( int amount ) : base( CraftResource.BlueScales, amount ) { } public BlueScales( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }