namespace Server.Items { public class Aegis : HeaterShield { public override int LabelNumber => 1061602; // �gis public override int ArtifactRarity => 11; public override int BasePhysicalResistance => 15; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public Aegis() { Hue = 0x47E; ArmorAttributes.SelfRepair = 5; Attributes.ReflectPhysical = 15; Attributes.DefendChance = 15; Attributes.LowerManaCost = 8; } public Aegis( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 1 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version < 1 ) PhysicalBonus = 0; } } }