namespace Server.Items { public class ArcaneShield : WoodenKiteShield { public override int LabelNumber => 1061101; // Arcane Shield public override int ArtifactRarity => 11; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public ArcaneShield() { ItemID = 0x1B78; Hue = 0x556; Attributes.NightSight = 1; Attributes.SpellChanneling = 1; Attributes.DefendChance = 15; Attributes.CastSpeed = 1; } public ArcaneShield( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Attributes.NightSight == 0 ) Attributes.NightSight = 1; } } }