namespace Server.Items { public class MetalKiteShield : BaseShield, IDyable { public override int BasePhysicalResistance => 0; public override int BaseFireResistance => 0; public override int BaseColdResistance => 0; public override int BasePoisonResistance => 0; public override int BaseEnergyResistance => 1; public override int InitMinHits => 45; public override int InitMaxHits => 60; public override int AosStrReq => 45; public override int ArmorBase => 16; [Constructible] public MetalKiteShield() : base( 0x1B74 ) { Weight = 7.0; } public MetalKiteShield( Serial serial ) : base(serial) { } public bool Dye( Mobile from, DyeTub sender ) { if ( Deleted ) return false; Hue = sender.DyedHue; return true; } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Weight == 5.0 ) Weight = 7.0; } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 );//version } } }