namespace Server.Items { public class WoodenKiteShield : BaseShield { public override int BasePhysicalResistance => 0; public override int BaseFireResistance => 0; public override int BaseColdResistance => 0; public override int BasePoisonResistance => 0; public override int BaseEnergyResistance => 1; public override int InitMinHits => 50; public override int InitMaxHits => 65; public override int AosStrReq => 20; public override int ArmorBase => 12; [Constructible] public WoodenKiteShield() : base( 0x1B79 ) { Weight = 5.0; } public WoodenKiteShield( Serial serial ) : base(serial) { } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Weight == 7.0 ) Weight = 5.0; } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int)0 );//version } } }