namespace Server.Items { public class MysticSpellbook : Spellbook { public override SpellbookType SpellbookType => SpellbookType.Mystic; public override int BookOffset => 677; public override int BookCount => 16; [Constructible] public MysticSpellbook() : this( (ulong) 0 ) { } [Constructible] public MysticSpellbook( ulong content ) : base( content, 0x2D9D ) { Layer = Layer.OneHanded; } public MysticSpellbook( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); /*int version = */ reader.ReadInt(); } } }