namespace Server.Items { public class GreaterHealPotion : BaseHealPotion { public override int MinHeal => (Core.AOS ? 20 : 9); public override int MaxHeal => (Core.AOS ? 25 : 30); public override double Delay => 10.0; [Constructible] public GreaterHealPotion() : base( PotionEffect.HealGreater ) { } public GreaterHealPotion( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }