namespace Server.Items { public class HealPotion : BaseHealPotion { public override int MinHeal => (Core.AOS ? 13 : 6); public override int MaxHeal => (Core.AOS ? 16 : 20); public override double Delay => (Core.AOS ? 8.0 : 10.0); [Constructible] public HealPotion() : base( PotionEffect.Heal ) { } public HealPotion( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }