namespace Server.Items { public class LesserPoisonPotion : BasePoisonPotion { public override Poison Poison => Poison.Lesser; public override double MinPoisoningSkill => 0.0; public override double MaxPoisoningSkill => 60.0; [Constructible] public LesserPoisonPotion() : base( PotionEffect.PoisonLesser ) { } public LesserPoisonPotion( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }