namespace Server.Items { public class PoisonPotion : BasePoisonPotion { public override Poison Poison => Poison.Regular; public override double MinPoisoningSkill => 30.0; public override double MaxPoisoningSkill => 70.0; [Constructible] public PoisonPotion() : base( PotionEffect.Poison ) { } public PoisonPotion( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }