using Server.Engines.Craft; namespace Server.Items { [FlippableAttribute( 0x0FBF, 0x0FC0 )] public class MapmakersPen : BaseTool { public override CraftSystem CraftSystem => DefCartography.CraftSystem; public override int LabelNumber => 1044167; // mapmaker's pen [Constructible] public MapmakersPen() : base( 0x0FBF ) { Weight = 1.0; } [Constructible] public MapmakersPen( int uses ) : base( uses, 0x0FBF ) { Weight = 1.0; } public MapmakersPen( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Weight == 2.0 ) Weight = 1.0; } } }