namespace Server.Items { [Flippable( 0xC24, 0xC25 )] public class BrokenChestOfDrawersComponent : AddonComponent { public override int LabelNumber => 1076261; // Broken Chest of Drawers public BrokenChestOfDrawersComponent() : base( 0xC24 ) { } public BrokenChestOfDrawersComponent( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class BrokenChestOfDrawersAddon : BaseAddon { public override BaseAddonDeed Deed => new BrokenChestOfDrawersDeed(); [Constructible] public BrokenChestOfDrawersAddon() { AddComponent( new BrokenChestOfDrawersComponent(), 0, 0, 0 ); } public BrokenChestOfDrawersAddon( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } public class BrokenChestOfDrawersDeed : BaseAddonDeed { public override BaseAddon Addon => new BrokenChestOfDrawersAddon(); public override int LabelNumber => 1076261; // Broken Chest of Drawers [Constructible] public BrokenChestOfDrawersDeed() { LootType = LootType.Blessed; } public BrokenChestOfDrawersDeed( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }