namespace Server.Items { [FlippableAttribute( 0x13c6, 0x13ce )] public class LeatherGlovesOfMining : BaseGlovesOfMining { public override int BasePhysicalResistance => 2; public override int BaseFireResistance => 4; public override int BaseColdResistance => 3; public override int BasePoisonResistance => 3; public override int BaseEnergyResistance => 3; public override int InitMinHits => 30; public override int InitMaxHits => 40; public override int AosStrReq => 20; public override int OldStrReq => 10; public override int ArmorBase => 13; public override ArmorMaterialType MaterialType => ArmorMaterialType.Leather; public override CraftResource DefaultResource => CraftResource.RegularLeather; public override ArmorMeditationAllowance DefMedAllowance => ArmorMeditationAllowance.All; public override int LabelNumber => 1045122; // leather blacksmith gloves of mining [Constructible] public LeatherGlovesOfMining( int bonus ) : base( bonus, 0x13C6 ) { Weight = 1; } public LeatherGlovesOfMining( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [FlippableAttribute( 0x13d5, 0x13dd )] public class StuddedGlovesOfMining : BaseGlovesOfMining { public override int BasePhysicalResistance => 2; public override int BaseFireResistance => 4; public override int BaseColdResistance => 3; public override int BasePoisonResistance => 3; public override int BaseEnergyResistance => 4; public override int InitMinHits => 35; public override int InitMaxHits => 45; public override int AosStrReq => 25; public override int OldStrReq => 25; public override int ArmorBase => 16; public override ArmorMaterialType MaterialType => ArmorMaterialType.Studded; public override CraftResource DefaultResource => CraftResource.RegularLeather; public override int LabelNumber => 1045123; // studded leather blacksmith gloves of mining [Constructible] public StuddedGlovesOfMining( int bonus ) : base( bonus, 0x13D5 ) { Weight = 2; } public StuddedGlovesOfMining( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } [FlippableAttribute( 0x13eb, 0x13f2 )] public class RingmailGlovesOfMining : BaseGlovesOfMining { public override int BasePhysicalResistance => 3; public override int BaseFireResistance => 3; public override int BaseColdResistance => 1; public override int BasePoisonResistance => 5; public override int BaseEnergyResistance => 3; public override int InitMinHits => 40; public override int InitMaxHits => 50; public override int AosStrReq => 40; public override int OldStrReq => 20; public override int OldDexBonus => -1; public override int ArmorBase => 22; public override ArmorMaterialType MaterialType => ArmorMaterialType.Ringmail; public override int LabelNumber => 1045124; // ringmail blacksmith gloves of mining [Constructible] public RingmailGlovesOfMining( int bonus ) : base( bonus, 0x13EB ) { Weight = 1; } public RingmailGlovesOfMining( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public abstract class BaseGlovesOfMining : BaseArmor { private int m_Bonus; private SkillMod m_SkillMod; [CommandProperty( AccessLevel.GameMaster )] public int Bonus { get => m_Bonus; set { m_Bonus = value; InvalidateProperties(); if ( m_Bonus == 0 ) { m_SkillMod?.Remove(); m_SkillMod = null; } else if ( m_SkillMod == null && Parent is Mobile mobile ) { m_SkillMod = new DefaultSkillMod( SkillName.Mining, true, m_Bonus ); mobile.AddSkillMod( m_SkillMod ); } else if ( m_SkillMod != null ) { m_SkillMod.Value = m_Bonus; } } } public override void OnAdded(IEntity parent) { base.OnAdded( parent ); if ( m_Bonus != 0 && parent is Mobile mobile ) { m_SkillMod?.Remove(); m_SkillMod = new DefaultSkillMod( SkillName.Mining, true, m_Bonus ); mobile.AddSkillMod( m_SkillMod ); } } public override void OnRemoved(IEntity parent) { base.OnRemoved( parent ); m_SkillMod?.Remove(); m_SkillMod = null; } public BaseGlovesOfMining( int bonus, int itemID ) : base( itemID ) { m_Bonus = bonus; Hue = CraftResources.GetHue( (CraftResource)Utility.RandomMinMax( (int)CraftResource.DullCopper, (int)CraftResource.Valorite ) ); } public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( m_Bonus != 0 ) list.Add( 1062005, m_Bonus.ToString() ); // mining bonus +~1_val~ } public BaseGlovesOfMining( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( (int) m_Bonus ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 0: { m_Bonus = reader.ReadInt(); break; } } if ( m_Bonus != 0 && Parent is Mobile mobile ) { m_SkillMod?.Remove(); m_SkillMod = new DefaultSkillMod( SkillName.Mining, true, m_Bonus ); mobile.AddSkillMod( m_SkillMod ); } } } }