namespace Server.Items { [Furniture] [Flippable( 0x232A, 0x232B )] public class GiftBox : BaseContainer { [Constructible] public GiftBox() : this( Utility.RandomDyedHue() ) { } [Constructible] public GiftBox( int hue ) : base( Utility.Random( 0x232A, 2 ) ) { Weight = 2.0; Hue = hue; } public GiftBox( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }