namespace Server.Items { public class BlueSnowflake : Item { [Constructible] public BlueSnowflake() : base( 0x232E ) { Weight = 1.0; LootType = LootType.Blessed; } public BlueSnowflake( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class WhiteSnowflake : Item { [Constructible] public WhiteSnowflake() : base( 0x232F ) { Weight = 1.0; LootType = LootType.Blessed; } public WhiteSnowflake( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }