using System; using Server.Gumps; using Server.Targeting; using Server.Network; using Server.Engines.Quests.Haven; using Server.Engines.VeteranRewards; namespace Server.Items { public class CannonAddonComponent : AddonComponent { public override int LabelNumber => 1076157; // Decorative Cannon public CannonAddonComponent( int itemID ) : base( itemID ) { LootType = LootType.Blessed; } public CannonAddonComponent( Serial serial ) : base( serial ) { } public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( Addon is CannonAddon addon ) { if ( addon.IsRewardItem ) list.Add( 1076223 ); // 7th Year Veteran Reward list.Add( 1076207, addon.Charges.ToString() ); // Remaining Charges: ~1_val~ } } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CannonAddon : BaseAddon { public override BaseAddonDeed Deed { get { CannonDeed deed = new CannonDeed(); deed.Charges = m_Charges; deed.IsRewardItem = m_IsRewardItem; return deed; } } private CannonDirection m_CannonDirection; private int m_Charges; private bool m_IsRewardItem; [CommandProperty( AccessLevel.GameMaster )] public CannonDirection CannonDirection => m_CannonDirection; [CommandProperty( AccessLevel.GameMaster )] public int Charges { get => m_Charges; set { m_Charges = value; foreach ( AddonComponent c in Components ) c.InvalidateProperties(); } } [CommandProperty( AccessLevel.GameMaster )] public bool IsRewardItem { get => m_IsRewardItem; set { m_IsRewardItem = value; foreach ( AddonComponent c in Components ) c.InvalidateProperties(); } } [Constructible] public CannonAddon( CannonDirection direction ) { m_CannonDirection = direction; switch ( direction ) { case CannonDirection.North: { AddComponent( new CannonAddonComponent( 0xE8D ), 0, 0, 0 ); AddComponent( new CannonAddonComponent( 0xE8C ), 0, 1, 0 ); AddComponent( new CannonAddonComponent( 0xE8B ), 0, 2, 0 ); break; } case CannonDirection.East: { AddComponent( new CannonAddonComponent( 0xE96 ), 0, 0, 0 ); AddComponent( new CannonAddonComponent( 0xE95 ), -1, 0, 0 ); AddComponent( new CannonAddonComponent( 0xE94 ), -2, 0, 0 ); break; } case CannonDirection.South: { AddComponent( new CannonAddonComponent( 0xE91 ), 0, 0, 0 ); AddComponent( new CannonAddonComponent( 0xE92 ), 0, -1, 0 ); AddComponent( new CannonAddonComponent( 0xE93 ), 0, -2, 0 ); break; } default: { AddComponent( new CannonAddonComponent( 0xE8E ), 0, 0, 0 ); AddComponent( new CannonAddonComponent( 0xE8F ), 1, 0, 0 ); AddComponent( new CannonAddonComponent( 0xE90 ), 2, 0, 0 ); break; } } } public CannonAddon( Serial serial ) : base( serial ) { } public override void OnComponentUsed( AddonComponent c, Mobile from ) { if ( from.InRange( Location, 2 ) ) { if ( m_Charges > 0 ) { from.Target = new InternalTarget( this ); } else { if ( from.Backpack != null ) { PotionKeg keg = from.Backpack.FindItemByType( typeof( PotionKeg ) ) as PotionKeg; if ( Validate( keg ) > 0 ) from.SendGump( new InternalGump( this, keg ) ); else from.SendLocalizedMessage( 1076198 ); // You do not have a full keg of explosion potions needed to recharge the cannon. } } } else from.SendLocalizedMessage( 1076766 ); // That is too far away. } public int Validate( PotionKeg keg ) { if ( keg != null && !keg.Deleted && keg.Held == 100 ) { if ( keg.Type == PotionEffect.ExplosionLesser ) return 5; else if ( keg.Type == PotionEffect.Explosion ) return 10; else if ( keg.Type == PotionEffect.ExplosionGreater ) return 15; } return 0; } public void Fill( Mobile from, PotionKeg keg ) { Charges = Validate( keg ); if ( Charges > 0 ) { keg.Delete(); from.SendLocalizedMessage( 1076199 ); // Your cannon is recharged. } else from.SendLocalizedMessage( 1076198 ); // You do not have a full keg of explosion potions needed to recharge the cannon. } private static int[] m_Effects = { 0x36B0, 0x3728, 0x3709, 0x36FE }; public void DoFireEffect( IPoint3D target ) { Map map = Map; if ( target == null || map == null ) return; Effects.PlaySound( target, map, Utility.RandomList( 0x11B, 0x11C, 0x11D ) ); Effects.SendLocationEffect( target, map, Utility.RandomList( m_Effects ), 16, 1 ); for ( int count = Utility.Random( 3 ); count > 0; count-- ) { IPoint3D location = new Point3D( target.X + Utility.RandomMinMax( -1, 1 ), target.Y + Utility.RandomMinMax( -1, 1 ), target.Z ); int effect = Utility.RandomList( m_Effects ); Effects.SendLocationEffect( location, map, effect, 16, 1 ); } Charges -= 1; } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version writer.Write( (int) m_CannonDirection ); writer.Write( (int) m_Charges ); writer.Write( (bool) m_IsRewardItem ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); m_CannonDirection = (CannonDirection) reader.ReadInt(); m_Charges = reader.ReadInt(); m_IsRewardItem = reader.ReadBool(); } private class InternalTarget : Target { private CannonAddon m_Cannon; public InternalTarget( CannonAddon cannon ) : base( 12, true, TargetFlags.None ) { m_Cannon = cannon; } protected override void OnTarget( Mobile from, object targeted ) { if ( m_Cannon == null || m_Cannon.Deleted ) return; if ( !(targeted is IPoint3D p) ) return; if ( from.InLOS( new Point3D( p ) ) ) { if ( !Utility.InRange( new Point3D( p ), m_Cannon.Location, 2 ) ) { bool allow = false; int x = p.X - m_Cannon.X; int y = p.Y - m_Cannon.Y; switch ( m_Cannon.CannonDirection ) { case CannonDirection.North: if ( y < 0 && Math.Abs( x ) <= -y / 3 ) allow = true; break; case CannonDirection.East: if ( x > 0 && Math.Abs( y ) <= x / 3 ) allow = true; break; case CannonDirection.South: if ( y > 0 && Math.Abs( x ) <= y / 3 ) allow = true; break; case CannonDirection.West: if ( x < 0 && Math.Abs( y ) <= -x / 3 ) allow = true; break; } if ( allow && Utility.InRange( new Point3D( p ), m_Cannon.Location, 14 ) ) m_Cannon.DoFireEffect( p ); else from.SendLocalizedMessage( 1076203 ); // Target out of range. } else from.SendLocalizedMessage( 1076215 ); // Cannon must be aimed farther away. } else from.SendLocalizedMessage( 1049630 ); // You cannot see that target! } protected override void OnTargetOutOfRange( Mobile from, object targeted ) { from.SendLocalizedMessage( 1076203 ); // Target out of range. } } private class InternalGump : Gump { private CannonAddon m_Cannon; private PotionKeg m_Keg; private enum Buttons { Cancel, Recharge } public InternalGump( CannonAddon cannon, PotionKeg keg ) : base( 50, 50 ) { m_Cannon = cannon; m_Keg = keg; Closable = true; Disposable = true; Dragable = true; Resizable = false; AddPage( 0 ); AddBackground( 0, 0, 291, 133, 0x13BE ); AddImageTiled( 5, 5, 280, 100, 0xA40 ); AddHtmlLocalized( 9, 9, 272, 100, 1076196, cannon.Validate( keg ).ToString(), 0x7FFF, false, false ); // You will need a full keg of explosion potions to recharge the cannon. Your keg will provide ~1_CHARGES~ charges. AddButton( 5, 107, 0xFB1, 0xFB2, (int) Buttons.Cancel, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 40, 109, 100, 20, 1060051, 0x7FFF, false, false ); // CANCEL AddButton( 160, 107, 0xFB7, 0xFB8, (int) Buttons.Recharge, GumpButtonType.Reply, 0 ); AddHtmlLocalized( 195, 109, 120, 20, 1076197, 0x7FFF, false, false ); // Recharge } public override void OnResponse( NetState state, RelayInfo info ) { if ( m_Cannon == null || m_Cannon.Deleted ) return; if ( info.ButtonID == (int) Buttons.Recharge ) m_Cannon.Fill( state.Mobile, m_Keg ); } } } public class CannonDeed : BaseAddonDeed, IRewardItem, IRewardOption { public override int LabelNumber => 1076195; // A deed for a cannon public override BaseAddon Addon { get { CannonAddon addon = new CannonAddon( m_Direction ); addon.Charges = m_Charges; addon.IsRewardItem = m_IsRewardItem; return addon; } } private CannonDirection m_Direction; private int m_Charges; private bool m_IsRewardItem; [CommandProperty( AccessLevel.GameMaster )] public int Charges { get => m_Charges; set{ m_Charges = value; InvalidateProperties(); } } [CommandProperty( AccessLevel.GameMaster )] public bool IsRewardItem { get => m_IsRewardItem; set{ m_IsRewardItem = value; InvalidateProperties(); } } [Constructible] public CannonDeed() { LootType = LootType.Blessed; } public CannonDeed( Serial serial ) : base( serial ) { } public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( m_IsRewardItem ) list.Add( 1076223 ); // 7th Year Veteran Reward list.Add( 1076207, m_Charges.ToString() ); // Remaining Charges: ~1_val~ } public override void OnDoubleClick( Mobile from ) { if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) ) return; if ( IsChildOf( from.Backpack ) ) { from.CloseGump( typeof( RewardOptionGump ) ); from.SendGump( new RewardOptionGump( this ) ); } else from.SendLocalizedMessage( 1042038 ); // You must have the object in your backpack to use it. } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version writer.Write( (int) m_Charges ); writer.Write( (bool) m_IsRewardItem ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); m_Charges = reader.ReadInt(); m_IsRewardItem = reader.ReadBool(); } public void GetOptions( RewardOptionList list ) { list.Add( (int) CannonDirection.South, 1075386 ); // South list.Add( (int) CannonDirection.East, 1075387 ); // East list.Add( (int) CannonDirection.North, 1075389 ); // North list.Add( (int) CannonDirection.West, 1075390 ); // West } public void OnOptionSelected( Mobile from, int option ) { m_Direction = (CannonDirection) option; if ( !Deleted ) base.OnDoubleClick( from ); } } }