using System; using Server.Mobiles; using Server.Targeting; using Server.Gumps; using Server.Engines.VeteranRewards; namespace Server.Items { public class WeaponEngravingTool : Item, IUsesRemaining, IRewardItem { public override int LabelNumber => 1076158; // Weapon Engraving Tool private int m_UsesRemaining; private bool m_IsRewardItem; [CommandProperty( AccessLevel.GameMaster )] public int UsesRemaining { get => m_UsesRemaining; set{ m_UsesRemaining = value; InvalidateProperties(); } } public virtual bool ShowUsesRemaining { get => true; set{} } [CommandProperty( AccessLevel.GameMaster )] public bool IsRewardItem { get => m_IsRewardItem; set{ m_IsRewardItem = value; InvalidateProperties(); } } [Constructible] public WeaponEngravingTool() : this( 10 ) { } [Constructible] public WeaponEngravingTool( int uses ) : base( 0x32F8 ) { LootType = LootType.Blessed; Weight = 1.0; m_UsesRemaining = uses; } public WeaponEngravingTool( Serial serial ) : base( serial ) { } public override void OnDoubleClick( Mobile from ) { if ( m_IsRewardItem && !RewardSystem.CheckIsUsableBy( from, this, null ) ) return; if ( m_UsesRemaining > 0 ) { from.SendLocalizedMessage( 1072357 ); // Select an object to engrave. from.Target = new TargetWeapon( this ); } else { if ( from.Skills.Tinkering.Value == 0 ) { from.SendLocalizedMessage( 1076179 ); // Since you have no tinkering skill, you will need to find an NPC tinkerer to repair this for you. } else if ( from.Skills.Tinkering.Value < 75.0 ) { from.SendLocalizedMessage( 1076178 ); // Your tinkering skill is too low to fix this yourself. An NPC tinkerer can help you repair this for a fee. } else { Item diamond = from.Backpack.FindItemByType( typeof( BlueDiamond ) ); if ( diamond != null ) from.SendGump( new ConfirmGump( this, null ) ); else from.SendLocalizedMessage( 1076166 ); // You do not have a blue diamond needed to recharge the engraving tool. } from.SendLocalizedMessage( 1076163 ); // There are no charges left on this engraving tool. } } public override void GetProperties( ObjectPropertyList list ) { base.GetProperties( list ); if ( m_IsRewardItem ) list.Add( 1076224 ); // 8th Year Veteran Reward if ( ShowUsesRemaining ) list.Add( 1060584, m_UsesRemaining.ToString() ); // uses remaining: ~1_val~ } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version writer.Write( (int) m_UsesRemaining ); writer.Write( (bool) m_IsRewardItem ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); m_UsesRemaining = reader.ReadInt(); m_IsRewardItem = reader.ReadBool(); } public virtual void Recharge( Mobile from, Mobile guildmaster ) { if ( from.Backpack != null ) { Item diamond = from.Backpack.FindItemByType( typeof( BlueDiamond ) ); if ( guildmaster != null ) { if ( m_UsesRemaining <= 0 ) { if ( diamond != null && Banker.Withdraw( from, 100000 ) ) { diamond.Consume(); UsesRemaining = 10; guildmaster.Say( 1076165 ); // Your weapon engraver should be good as new! } else guildmaster.Say( 1076167 ); // You need a 100,000 gold and a blue diamond to recharge the weapon engraver. } else guildmaster.Say( 1076164 ); // I can only help with this if you are carrying an engraving tool that needs repair. } else { if ( from.Skills.Tinkering.Value == 0 ) { from.SendLocalizedMessage( 1076179 ); // Since you have no tinkering skill, you will need to find an NPC tinkerer to repair this for you. } else if ( from.Skills.Tinkering.Value < 75.0 ) { from.SendLocalizedMessage( 1076178 ); // Your tinkering skill is too low to fix this yourself. An NPC tinkerer can help you repair this for a fee. } else if ( diamond != null ) { diamond.Consume(); if ( Utility.RandomDouble() < from.Skills.Tinkering.Value / 100 ) { UsesRemaining = 10; from.SendLocalizedMessage( 1076165 ); // Your weapon engraver should be good as new! ????? } else from.SendLocalizedMessage( 1076175 ); // You cracked the diamond attempting to fix the weapon engraver. } else from.SendLocalizedMessage( 1076166 ); // You do not have a blue diamond needed to recharge the engraving tool. } } } public static WeaponEngravingTool Find( Mobile from ) { if ( from.Backpack != null ) return from.Backpack.FindItemByType( typeof( WeaponEngravingTool ) ) as WeaponEngravingTool; return null; } private class TargetWeapon : Target { private WeaponEngravingTool m_Tool; public TargetWeapon( WeaponEngravingTool tool ) : base( -1, true, TargetFlags.None ) { m_Tool = tool; } protected override void OnTarget( Mobile from, object targeted ) { if ( m_Tool == null || m_Tool.Deleted ) return; if ( targeted is BaseWeapon item ) { from.CloseGump( typeof( InternalGump ) ); from.SendGump( new InternalGump( m_Tool, item ) ); } else from.SendLocalizedMessage( 1072309 ); // The selected item cannot be engraved by this engraving tool. } } private class InternalGump : Gump { private WeaponEngravingTool m_Tool; private BaseWeapon m_Target; private enum Buttons { Cancel, Okay, Text } public InternalGump( WeaponEngravingTool tool, BaseWeapon target ) : base( 0, 0 ) { m_Tool = tool; m_Target = target; Closable = true; Disposable = true; Dragable = true; Resizable = false; AddBackground( 50, 50, 400, 300, 0xA28 ); AddPage( 0 ); AddHtmlLocalized( 50, 70, 400, 20, 1072359, 0x0, false, false ); //