namespace Server.Items { public class BladeOfTheRighteous : Longsword { public override int LabelNumber => 1061107; // Blade of the Righteous public override int ArtifactRarity => 10; public override int InitMinHits => 255; public override int InitMaxHits => 255; [Constructible] public BladeOfTheRighteous() { Hue = 0x47E; //Slayer = SlayerName.DaemonDismissal; Slayer = SlayerName.Exorcism; WeaponAttributes.HitLeechHits = 50; WeaponAttributes.UseBestSkill = 1; Attributes.BonusHits = 10; Attributes.WeaponDamage = 50; } public BladeOfTheRighteous( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Slayer == SlayerName.None ) Slayer = SlayerName.Exorcism; } } }