namespace Server.Items { [FlippableAttribute( 0xf4b, 0xf4c )] public class DoubleAxe : BaseAxe { public override WeaponAbility PrimaryAbility => WeaponAbility.DoubleStrike; public override WeaponAbility SecondaryAbility => WeaponAbility.WhirlwindAttack; public override int AosStrengthReq => 45; public override int AosMinDamage => 15; public override int AosMaxDamage => 17; public override int AosSpeed => 33; public override float MlSpeed => 3.25f; public override int OldStrengthReq => 45; public override int OldMinDamage => 5; public override int OldMaxDamage => 35; public override int OldSpeed => 37; public override int InitMinHits => 31; public override int InitMaxHits => 110; [Constructible] public DoubleAxe() : base( 0xF4B ) { Weight = 8.0; } public DoubleAxe( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }