namespace Server.Items { [FlippableAttribute( 0xEC3, 0xEC2 )] public class Cleaver : BaseKnife { public override WeaponAbility PrimaryAbility => WeaponAbility.BleedAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike; public override int AosStrengthReq => 10; public override int AosMinDamage => 11; public override int AosMaxDamage => 13; public override int AosSpeed => 46; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 10; public override int OldMinDamage => 2; public override int OldMaxDamage => 13; public override int OldSpeed => 40; public override int InitMinHits => 31; public override int InitMaxHits => 50; [Constructible] public Cleaver() : base( 0xEC3 ) { Weight = 2.0; } public Cleaver( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( Weight == 1.0 ) Weight = 2.0; } } }