namespace Server.Items { public class BlightGrippedLongbow : ElvenCompositeLongbow { public override int LabelNumber => 1072907; // Blight Gripped Longbow [Constructible] public BlightGrippedLongbow() { Hue = 0x8A4; WeaponAttributes.HitPoisonArea = 20; Attributes.RegenStam = 3; Attributes.NightSight = 1; Attributes.WeaponSpeed = 20; Attributes.WeaponDamage = 35; } public BlightGrippedLongbow( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }