namespace Server.Items { public class ShardThrasher : DiamondMace { public override int LabelNumber => 1072918; // Shard Thrasher [Constructible] public ShardThrasher() { Hue = 0x4F2; WeaponAttributes.HitPhysicalArea = 30; Attributes.BonusStam = 8; Attributes.AttackChance = 10; Attributes.WeaponSpeed = 35; Attributes.WeaponDamage = 40; } public ShardThrasher( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }