namespace Server.Items { public class SilvanisFeywoodBow : ElvenCompositeLongbow { public override int LabelNumber => 1072955; // Silvani's Feywood Bow [Constructible] public SilvanisFeywoodBow() { Hue = 0x1A; Attributes.SpellChanneling = 1; Attributes.AttackChance = 12; Attributes.WeaponSpeed = 30; Attributes.WeaponDamage = 35; } public override void GetDamageTypes( Mobile wielder, out int phys, out int fire, out int cold, out int pois, out int nrgy, out int chaos, out int direct ) { phys = fire = cold = pois = chaos = direct = 0; nrgy = 100; } public SilvanisFeywoodBow( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }