namespace Server.Items { [FlippableAttribute( 0x2D20, 0x2D2C )] public class ElvenSpellblade : BaseKnife { public override WeaponAbility PrimaryAbility => WeaponAbility.PsychicAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.BleedAttack; public override int AosStrengthReq => 35; public override int AosMinDamage => 12; public override int AosMaxDamage => 14; public override int AosSpeed => 44; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 35; public override int OldMinDamage => 12; public override int OldMaxDamage => 14; public override int OldSpeed => 44; public override int DefMissSound => 0x239; public override int InitMinHits => 30; // TODO public override int InitMaxHits => 60; // TODO [Constructible] public ElvenSpellblade() : base( 0x2D20 ) { Weight = 5.0; Layer = Layer.TwoHanded; } public ElvenSpellblade( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.WriteEncodedInt( 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadEncodedInt(); } } }