namespace Server.Items { [FlippableAttribute( 0x13b4, 0x13b3 )] public class Club : BaseBashing { public override WeaponAbility PrimaryAbility => WeaponAbility.ShadowStrike; public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount; public override int AosStrengthReq => 40; public override int AosMinDamage => 11; public override int AosMaxDamage => 13; public override int AosSpeed => 44; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 10; public override int OldMinDamage => 8; public override int OldMaxDamage => 24; public override int OldSpeed => 40; public override int InitMinHits => 31; public override int InitMaxHits => 40; [Constructible] public Club() : base( 0x13B4 ) { Weight = 9.0; } public Club( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }