namespace Server.Items { [FlippableAttribute( 0x143D, 0x143C )] public class HammerPick : BaseBashing { public override WeaponAbility PrimaryAbility => WeaponAbility.ArmorIgnore; public override WeaponAbility SecondaryAbility => WeaponAbility.MortalStrike; public override int AosStrengthReq => 45; public override int AosMinDamage => 15; public override int AosMaxDamage => 17; public override int AosSpeed => 28; public override float MlSpeed => 3.75f; public override int OldStrengthReq => 35; public override int OldMinDamage => 6; public override int OldMaxDamage => 33; public override int OldSpeed => 30; public override int InitMinHits => 31; public override int InitMaxHits => 70; [Constructible] public HammerPick() : base( 0x143D ) { Weight = 9.0; Layer = Layer.OneHanded; } public HammerPick( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }