namespace Server.Items { [FlippableAttribute( 0x1439, 0x1438 )] public class WarHammer : BaseBashing { public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.CrushingBlow; public override int AosStrengthReq => 95; public override int AosMinDamage => 17; public override int AosMaxDamage => 18; public override int AosSpeed => 28; public override float MlSpeed => 3.75f; public override int OldStrengthReq => 40; public override int OldMinDamage => 8; public override int OldMaxDamage => 36; public override int OldSpeed => 31; public override int InitMinHits => 31; public override int InitMaxHits => 110; public override WeaponAnimation DefAnimation => WeaponAnimation.Bash2H; [Constructible] public WarHammer() : base( 0x1439 ) { Weight = 10.0; Layer = Layer.TwoHanded; } public WarHammer( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }