namespace Server.Items { [FlippableAttribute( 0x143E, 0x143F )] public class Halberd : BasePoleArm { public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack; public override WeaponAbility SecondaryAbility => WeaponAbility.ConcussionBlow; public override int AosStrengthReq => 95; public override int AosMinDamage => 18; public override int AosMaxDamage => 19; public override int AosSpeed => 25; public override float MlSpeed => 4.25f; public override int OldStrengthReq => 45; public override int OldMinDamage => 5; public override int OldMaxDamage => 49; public override int OldSpeed => 25; public override int InitMinHits => 31; public override int InitMaxHits => 80; [Constructible] public Halberd() : base( 0x143E ) { Weight = 16.0; } public Halberd( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }