namespace Server.Items { [FlippableAttribute( 0x27A9, 0x27F4 )] public class Daisho : BaseSword { public override WeaponAbility PrimaryAbility => WeaponAbility.Feint; public override WeaponAbility SecondaryAbility => WeaponAbility.DoubleStrike; public override int AosStrengthReq => 40; public override int AosMinDamage => 13; public override int AosMaxDamage => 15; public override int AosSpeed => 40; public override float MlSpeed => 2.75f; public override int OldStrengthReq => 40; public override int OldMinDamage => 13; public override int OldMaxDamage => 15; public override int OldSpeed => 40; public override int DefHitSound => 0x23B; public override int DefMissSound => 0x23A; public override int InitMinHits => 45; public override int InitMaxHits => 65; [Constructible] public Daisho() : base( 0x27A9 ) { Weight = 8.0; Layer = Layer.TwoHanded; } public Daisho( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }