namespace Server.Items { [FlippableAttribute( 0x27A6, 0x27F1 )] public class Tetsubo : BaseBashing { public override WeaponAbility PrimaryAbility => WeaponAbility.FrenziedWhirlwind; public override WeaponAbility SecondaryAbility => WeaponAbility.CrushingBlow; public override int AosStrengthReq => 35; public override int AosMinDamage => 12; public override int AosMaxDamage => 14; public override int AosSpeed => 45; public override float MlSpeed => 2.50f; public override int OldStrengthReq => 35; public override int OldMinDamage => 12; public override int OldMaxDamage => 14; public override int OldSpeed => 45; public override int DefHitSound => 0x233; public override int DefMissSound => 0x238; public override int InitMinHits => 60; public override int InitMaxHits => 65; public override WeaponAnimation DefAnimation => WeaponAnimation.Bash2H; [Constructible] public Tetsubo() : base( 0x27A6 ) { Weight = 8.0; Layer = Layer.TwoHanded; } public Tetsubo( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }