namespace Server.Items { [FlippableAttribute( 0x26BE, 0x26C8 )] public class Pike : BaseSpear { public override WeaponAbility PrimaryAbility => WeaponAbility.ParalyzingBlow; public override WeaponAbility SecondaryAbility => WeaponAbility.InfectiousStrike; public override int AosStrengthReq => 50; public override int AosMinDamage => 14; public override int AosMaxDamage => 16; public override int AosSpeed => 37; public override float MlSpeed => 3.00f; public override int OldStrengthReq => 50; public override int OldMinDamage => 14; public override int OldMaxDamage => 16; public override int OldSpeed => 37; public override int InitMinHits => 31; public override int InitMaxHits => 110; [Constructible] public Pike() : base( 0x26BE ) { Weight = 8.0; } public Pike( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }